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USS EXCALIBUR: A black box and lots of padds
Although everybody felt rather strange after leaving d-warp it was negligible compared to what usually happened to computer-dependent systems. Computer cores always had had their trouble after a d-warp transit and a CIRCE-class ship was highly computerized.


 

  
  :. USS EXCALIBUR NCC-1844-B

Battlecruisers are the steel fist within Star Fleet's velvet glove. When force is called for, these fast, heavily armored, and agile ships are ready to answer the call.

The CIRCE is actually something of an experiment in automation, allowing a smaller ship operated by fewer personnel to have combat capabilities on par with much larger battle cruisers. There is a price of course. She is crammed with equipment. Crew spaces are very small for a Federation starship and her laboratory facilties are almost non-existant compared to other cruisers and battle cruisers. She is a lean warship built using lessons learned in the Dalriadan War and is accordingly light and maneuverable by even multi-mission heavy cruiser standards.

U.S.S. EXCALIBUR therefore is assigned the toughest missions Star Fleet comes up with and so this ship's reputation corresponds to her name EXCALIBUR, the legendary sword.

 
 
  :. What is ALT.STARFLEET.RPG (ASR)?

Alt.StarFleet.RPG (or ASR) is a Usenet newsgroup on the Internet. Using email and Usenet, ASR players create an interactive fiction universe based on Star Trek: The Next Generation, extrapolated approximately 40 years after the end of the series. Players create characters and, along with other players, develop stories set around starships, starbases, and the various beings that inhabit both. ASR, founded in 1991, has grown to 18 distinct role-playing units, organized into three fleets, involving nearly 140 players. It continues to grow and prosper.

To learn more about ASR, please visit the ASR Homepage.

At this site you can find instructions on how to join ASR in an FAQ-document as well as other official documents and links to homepages of all the units in ASR. This FAQ is also posted periodically on the newsgroup.

  
 
 
 
  :. Disclaimer

This material was developed for use in ASR and is not intended to apply anywhere outside ASR. You are welcome to bookmark our pages and view them repeatedly without being a player in ASR. No other use of the material contained within the ASR Web Site - including copying or altering any of the pages within for one's own use - is permitted. For further information about joining ASR, please click here.

  
 
 
 

 

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